SFLT
SFLT is a new SoundFont player plugin, built with videogame musicians and power users in mind. It aims to deliver excellent SoundFont spec compliance, crisp and customizable sound output, and a great user experience. It is available both as VST3/CLAP, and as a native FL Studio plugin.
SFLT is currently in public beta, which means that it may contain bugs, crashes and synthesis errors. Please consider the plugin experimental for the time being. SFLT is a free product, but if you'd like to leave a tip to support development, it's always greatly appreciated!
Features:
- Comprehensive SoundFont 2.01 support
- Snappy file and preset browsers, with sorting & filtering options
- Linear resampling, for that crisp, period-accurate sound
- (Also supports Nearest resampling, in case you're into that sort of thing)
- Tight FL Studio integration (slide notes, per-note panning, portamento, etc.)
- Supports Note Expression and MPE in compatible VST3/CLAP hosts
- High performance & low memory footprint
- Doesn't mess up the Mother 3 SoundFont
- Source code provided under the GPLv3 license
Known Issues:
- Built-in Reverb/Chorus modules are not implemented yet (supports sending dry signals to external FX)
- Linked Modulators are not supported yet (advanced SF2.01 feature, does not affect most SF2s)
- Certain Generator configurations are not handled accurately
FAQ:
Does SFLT work on macOS?
Not to my knowledge. Only Windows is currently supported - I don't have the necessary hardware to develop or test a Mac port. Sorry about that!
What's the difference between the FL Studio and VST3/CLAP versions of SFLT?
The FL Studio version of SFLT is a native FL Studio plugin that provides FL-specific features, like support for slide notes. It won't work in other DAWs, and needs to be installed to a separate location from the usual VST/CLAP plugin folders. It also emulates the velocity curve of FL's stock SoundFont Player, while the VST3/CLAP version sticks more closely to the official SoundFont spec.
If you're an FL Studio user, the native FL version is generally recommended, since it provides a more seamless experience. The manual contains instructions on how to install it. If you're using another DAW, use the VST3/CLAP version.
What versions of FL Studio does SFLT support?
The FL version of SFLT was built against FL Studio 2024, and currently supports FL 12 and newer. It comes in both 32-bit and 64-bit versions. Older versions may work, but I can't guarantee support for them at the moment.
When I open the plugin in FL Studio, it says the VST failed to load!
You tried to install the native FL plugin as if it were a VST or CLAP plugin. Check the manual for installation instructions.
Can I set SFLT as my default SoundFount player in FL Studio?
To my knowledge, no. FL Studio forces .sf2 files to load in its first-party SoundFont Player (or DirectWave, depending on the version) when dragged onto the Channel Rack.
To mitigate this, SFLT comes with a built-in file browser that you can point to your SoundFont folder and use to load them directly from the plugin.
How is the name SFLT pronounced?
Like "svelte"! The name's a portmanteau of sorts of SF, FL, and T.
The T stands for, uh, Tubular.
I've found a bug!
Let me know and I'll look into it!
SFLT beta